![]() ![]() The story is nicely paced, establishes villains you can't help but hate, and is engaging from start to finish. The character performances are fantastic – especially for Captain Price, Farah, and Hadir – who get plenty of screen time and are legitimately interesting, especially how they are woven into the conflict at hand. While the campaign isn’t as big in scope or as thrilling to play as most Call of Duty games, it does tell a hell of a story – perhaps the best in this series since, well, Call of Duty 4: Modern Warfare. There are a couple of big battles, but they don't last long or deliver much in terms of memorable set pieces. Raiding a home, cave, or high rise can be intense, but knocking down doors isn’t as compelling as partaking in the sprawling wars this series is known for. Outside of a couple of cleverly designed sniping missions and a ridiculous moment where I piloted remote-controlled toy planes, I didn’t enjoy playing through many of the story missions, not just from their heavy themes, but rather the fairly pedestrian combat scenarios within them. Infinity Ward wants you to feel the gruesomeness of war, and its tiring how often you are presented with these scenarios. Innocent civilians constantly barge through doors right in front of you or pop up from behind cover, creating intense and disturbing moments where you may accidentally shoot them. These gameplay sequences feel shoehorned in and do nothing to move the narrative forward – they just make it uncomfortable. The waterboarding even unfolds through a terrible minigame where you have to move your head back and forth to dodge the water. This story experience gets uncomfortable, putting the player in direct control of a young girl who is forced to kill with a knife and gun, as well as a soldier who is captured and waterboarded. Developer Infinity Ward takes big chances in both multiplayer and the single-player campaign, and while some of the ideas hit with deadly precision, others fall flat.Īs great as it is to have a single-player campaign back after its hiatus in Black Ops 4, Infinity Ward shifts the focus away from the large-scale conflicts the series is known for towards more intimate firefights where the horrors of war are thoroughly (and grossly) explored. ![]() Modern Warfare is familiar in name, but its content carries a different tone and flow than we’ve come to expect from the annualized Call of Duty series.
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